The Season of the Lost was an interesting experience, to say the least. I thoroughly enjoyed its story. Namely, the return of Mara Sov, the Queen of the Awoken, and the long-awaited appearence of Savathûn, the Witch Queen.
The two queens feign willingness to cooperate with each other, as they conspire against each other.
My overall, glaring complaint with this season is it’s duration. Its successor, The Witch Queen, was delayed, so this meant that Season of the Lost ran longer than intended. Which usually wouldn’t have been an issue, if there was content to tide over the period before the stories final mission was added into the game.
It halted the story’s progression, and this left the final story mission feeling anti-climatic. My genuine reaction to the post-mission cut scene was “is this it?”
It felt like such a letdown in comparison to the previous season, which tied up nicely and perfectly blended into the start of Season of the Lost.
There was a new game mode added during Bungie’s 30th anniversary celebration, but that didn’t feel like a sufficient activity to tide players over until the end of the season.
Season of the Lost started on August 24th 2021, and will end February 22nd of 2022, making it the longest season in the franchises history.
Given the current climate due to the on-going pandemic, I don’t feel as if it’s fair to slate this season. For what it was, it was fun. I have spent more time on this season, than any of the previous seasons I have played since returning to Destiny 2.
Of course, it’s only natural that such and event would cause disruptions. After the previous season, this one just felt rushed, and unfinished.
Bungie’s storytelling was great and has set the stage for Savathûn’s reign of terror, and I can honestly say, I am thoroughly looking forward to the Witch Queen and how it’s arrival will shape the world of Destiny.